Date   
Re: This site open for new game

drewshotsfan
 

JD, you should now have full access to this site, plus Allied Radio and Axis Radio

Let me know if you need access to the other allied and axis radio sites

Drew


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of JD Webster <jdwpilot@...>
Sent: Saturday, September 21, 2019 3:03:17 AM
To: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io>
Subject: [FW-Fight-98] This site open for new game
 
Last game is officially ended by mutual consent.

JD

Re: This site open for new game

drewshotsfan
 

Yep, go for it

I'll change your membership status so you can have free reign

Drew


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of JD Webster <jdwpilot@...>
Sent: Saturday, September 21, 2019 3:03:17 AM
To: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io>
Subject: [FW-Fight-98] This site open for new game
 
Last game is officially ended by mutual consent.

JD

This site open for new game

JD Webster
 

Last game is officially ended by mutual consent.

JD

Re: ATTN Me109 drivers. Fight 2 T24: Both Me109s by Wednesday, please

Rob Richmond
 

Agreed, given that our top speed is no better than the I-16.

 

Rob R.

 

From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> On Behalf Of Daniel Marlay
Sent: Thursday, April 18, 2019 5:36 AM
To: main@FW-Fight-98.groups.io
Subject: Re: [FW-Fight-98] ATTN Me109 drivers. Fight 2 T24: Both Me109s by Wednesday, please

 

I think we are going to disengage at this stage. I don't think we are in a position to catch I-16#4.

  Daniel

Re: ATTN Me109 drivers. Fight 2 T24: Both Me109s by Wednesday, please

Daniel Marlay
 

I think we are going to disengage at this stage. I don't think we are in a position to catch I-16#4.

  Daniel

Re: Fight 2 EOT23 summary

Daniel Marlay
 

Looks like it is the same dicebot that has been handling your missiles in our BoP game!


On Tue., 16 Apr. 2019, 8:15 pm drewshotsfan, <drewshotsfan@...> wrote:
You didn't pray to the Dicebot hard enough, Origami ;-)

Drew


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of John Coley via Groups.Io <lisendir=yahoo.co.uk@groups.io>
Sent: 16 April 2019 00:58
To: main@FW-Fight-98.groups.io
Subject: Re: [FW-Fight-98] Fight 2 EOT23 summary
 
Oooops.
:-)
--
"Origami"

ATTN Me109 drivers. Fight 2 T24: Both Me109s by Wednesday, please

drewshotsfan
 

Already moved
I-16 #4 (open cockpit) (Luis) [34 05] w (10.1) (5.5) lb lvl (+1.5, 0) [] ftr (Early War Flex) [Damaged]


By Wednesday, please
T24b: Bf109 #5 (Daniel) [30 13] nne (11.5) (5.0) rb shd (0.0, 2EzR) [] ftr (Flex)

T24c: Bf109 #6 (Rob R) [30 13] nne (11.7) (4.5) rb std (+0.5, 0) [] ftr (IF)

Re: T24a: I-16 #4

drewshotsfan
 

Clean


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of Luis Oliveira <loliveir@...>
Sent: 16 April 2019 08:30
To: main@FW-Fight-98.groups.io
Subject: [FW-Fight-98] T24a: I-16 #4
 

[34 10] w (10.1) (5.0) lb lvl (+4.5, 0) [BOX ] ftr %damaged

MIL(3.0) LVL (5H/0V)

(0, 0, 0)

H

H

H

H

H

(4.5ac + 3pwr + 0da + 0dv) - (0dc + 0tr + 0tu + 0ov + 1mn + 0cd + 0cl) = 7.5 - 1.0 = 6.5

[34 05] w (10.1) (5.5) lb lvl (1.5) [] ftr

 

 

Re: Fight 2 EOT23 summary

drewshotsfan
 

You didn't pray to the Dicebot hard enough, Origami ;-)

Drew


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of John Coley via Groups.Io <lisendir@...>
Sent: 16 April 2019 00:58
To: main@FW-Fight-98.groups.io
Subject: Re: [FW-Fight-98] Fight 2 EOT23 summary
 
Oooops.
:-)
--
"Origami"

T24a: I-16 #4

Luis Oliveira
 

[34 10] w (10.1) (5.0) lb lvl (+4.5, 0) [BOX ] ftr %damaged

MIL(3.0) LVL (5H/0V)

(0, 0, 0)

H

H

H

H

H

(4.5ac + 3pwr + 0da + 0dv) - (0dc + 0tr + 0tu + 0ov + 1mn + 0cd + 0cl) = 7.5 - 1.0 = 6.5

[34 05] w (10.1) (5.5) lb lvl (1.5) [] ftr

 

 

Re: Fight 2 EOT23 summary

 

Oooops.
:-)
--
"Origami"

ATTN LUIS: Fight 2 T24: Luis in I-16 #4 by Tuesday, please

drewshotsfan
 

Nationalists initiative +2 for T24 and T25

By Tuesday, please
T24a: I-16 #4 (open cockpit) (Luis) [34 10] w (10.1) (5.0) lb lvl (+4.5, 0) [] ftr (Early War Flex) [Damaged]


T24b: Bf109 #5 (Daniel) [30 13] nne (11.5) (5.0) rb shd (0.0, 2EzR) [] ftr (Flex)
T24c: Bf109 #6 (Rob R) [30 13] nne (11.7) (4.5) rb std (+0.5, 0) [] ftr (IF)

Fight 2 EOT23 summary

drewshotsfan
 



While the I-16 leader levels out and turns left, the two Bf109s gang up on I-16 #5 as he starts to pull out of his vertical dive and turn right. 109 #5 matches the I-16s maneuver, while his wingman steepens his dive from above, rolling upright. Both 109s are latched onto its tail, slightly above and immediately behind. Both pilots fire long tracking bursts at the I-16. The result is both catastrophic and immediate. A stream of lead pours into the small, fragile Republican fighter. Rounds strike all over the airframe, enough to cause it to become unairworthy in itself. But worse than that, some incendiary rounds pierce its fuel tank. There is no flame, just an almighty explosion. Where a few seconds earlier an intact I-16 flew, there is nothing left but a dark smudge and falling debris. There is no chute. Both 109 pilots flinch as pieces of metal whirl towards them, but their aircraft emerge unscathed

They share the kill, and now outnumber the I-16 leader

Combat results:
109 #5: 7H/1C - Cockpit, becomes equipment = W2 disabled
109 #6: 4H/1C - Fuel tank, a/c explodes

Pilot failed one-off bail out attempt

Bf109s have +2 initiative for next 2 turns

Bf109 #5 = 1.5 kills
Bf109 #6 = 0.5 kills

Re: Fight 2 EOT23 positions, please check (pre-combat)

drewshotsfan
 

Correction, Bf109 #6 is in formation with Bf109 #5


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of drewshotsfan <drewshotsfan@...>
Sent: 14 April 2019 14:45
To: main@FW-Fight-98.groups.io
Subject: [FW-Fight-98] Fight 2 EOT23 positions, please check (pre-combat)
 
I-16 #4 (open cockpit) (Luis) [34 10] w (10.1) (5.0) lb lvl (+4.5, 0) [] ftr (Early War Flex) [Damaged]
I-16 #5 (open cockpit) (Origami) [31 13] ne (11.3) (6.5+) rb shd (+4.0, 0) [] ftr (OOF)

Bf109 #5 (Daniel) [30 13] nne (11.5) (5.0) rb shd (0.0, 2EzR) [] ftr (Flex) Firing at I-16 #5
Bf109 #6 (Rob R) [30 13] nne (11.7) (4.5) rb std (+0.5, 0) [] ftr (IF) Firing at I-16 #5 (Corrected from OOF)


Fight 2 EOT23 positions, please check (pre-combat)

drewshotsfan
 

I-16 #4 (open cockpit) (Luis) [34 10] w (10.1) (5.0) lb lvl (+4.5, 0) [] ftr (Early War Flex) [Damaged]
I-16 #5 (open cockpit) (Origami) [31 13] ne (11.3) (6.5+) rb shd (+4.0, 0) [] ftr (OOF)

Bf109 #5 (Daniel) [30 13] nne (11.5) (5.0) rb shd (0.0, 2EzR) [] ftr (Flex) Firing at I-16 #5
Bf109 #6 (Rob R) [30 13] nne (11.7) (4.5) rb std (+0.5, 0) [] ftr (OOF) Firing at I-16 #5


Re: Fight-2 T23 Mosca-5

 

On Sun, Apr 14, 2019 at 10:35 AM, drewshotsfan wrote:
But will your little I-16, I wonder? ;-)

 I am one with the dicebot, the dicebot is one with me. . .

:-)

--
"Origami"

Re: Fight-2 T23 Mosca-5

drewshotsfan
 

It does 🙂

But will your little I-16, I wonder? ;-)


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of John Coley via Groups.Io <lisendir@...>
Sent: 14 April 2019 10:03
To: main@FW-Fight-98.groups.io
Subject: Re: [FW-Fight-98] Fight-2 T23 Mosca-5
 
It lives! 

:-)

--
"Origami"

Re: Fight 2 - Turn 23d: Bf 109 #6 move

drewshotsfan
 

Clean move, tailing and shot


From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of Rob Richmond <rkams@...>
Sent: 16 February 2019 03:29
To: main@FW-Fight-98.groups.io
Subject: [FW-Fight-98] Fight 2 - Turn 23d: Bf 109 #6 move
 
Fight 2 - Turn 23d: Bf 109 #6 move

109 #6, 2814, NW, 12.7, 3.5+, IR, -3.0, ISHD (1RL)
Power=E(6), Pull EZ(1) to ISTD, 2H/2V
MC=-0.2,V=-0.6,OC=-0.2  Total = (-1.0)
1V(-0.5, HTR 1/1 30R to NNW, RL 2/2 to RB)
2H(TTR 2/2 30R to N)
1V(-0.3, HTR 1/1 30R to NNE, -0.2)
(0c+6p+1da+15dv)-(3c+1tr+0ca+0cl+0m+(8-0.5)t+0mv+0os) = 22-11.5 = +10.5
109 #6, 3013, NNE, 11.7, 4.5, RB, +0.5, STD

Tailing I-16 #5

109 #6 shooting at I-16 #5
Range: (1H+(1V[400']/2)) = 1
Firepower: 18
Final Deflection: 30deg
Defense: 5x2 = 10
Attack is 18:10 = 1:1 +tracking, long burst => 3:1
Modifiers: +10(HT), -15(Excess FP) = -05 +/-Pilot

Shot is 3:1 -05 +/-Pilot


Rob R.




Re: Fight 2: T23: Bf109 #5

drewshotsfan
 

TIF has to be taken after 3rd FP, but move unaffected
Max Mil power is 5.0

Clean shot (excluding pilot mods)
Clean tailing

Move becomes

T23: Bf109 #5 (Daniel) [28 14] nnw (12.3) (3.5+) rb vd (+3.0, 0) [] ftr (Flex)

Mil Power 5, HT2 Pull to SHD, 2H+2V

TTDC=3.0

MC=-0.2, V=-0.6, OC= -0.0, total = -0.8

 

2H 2/2 TTR face N into 3013

1V 1/3 EzR

Free TIF to NNE

1V 2/3 EZR

 

(5.0p+12.0d+3.0c+1.0da )-(0.0cl+0.0c+0.0os+0.0cd+6.0tr-3.0TrCr+2.0TTR+1.0EZR)= 21.0 – 6.0 =  15.0

(+1.5 speed, 0 carry)

Bf109 #5 (Daniel) [30 13] nne (11.5) (5.0) rb shd (0, 2EZR ) [] ftr (Flex)

 




From: main@FW-Fight-98.groups.io <main@FW-Fight-98.groups.io> on behalf of Daniel Marlay <deemar@...>
Sent: 15 February 2019 10:47
To: main@FW-Fight-98.groups.io
Subject: [FW-Fight-98] Fight 2: T23: Bf109 #5
 

T23: Bf109 #5 (Daniel) [28 14] nnw (12.3) (3.5+) rb vd (+3.0, 0) [] ftr (Flex)

Mil Power 6, HT2 Pull to SHD, 2H+2V

TTDC=3.0

MC=-0.2, V=-0.6, OC= -0.0, total = -0.8

 

2H 2/2 TTR face N into 3013

Free TIF to NNE

2V 2/3 EZR in 3013

 

(6.0p+12.0d+3.0c+1.0da )-(0.0cl+0.0c+0.0os+0.0cd+6.0tr-3.0TrCr+2.0TTR+1.0EZR)= 22.0 – 6.0 =  16.0

(+1.5 speed, +1.0 carry)

Bf109 #5 (Daniel) [30 13] nne (11.5) (5.0) rb shd (1.0, 2EZR ) [] ftr (Flex)

 

Tail I-16 #5 with simple test

 

Shoot at 1-16 #5, Long burst, tracking

 

 

Range: 1H + 0V= 1 (I’m assuming the 200ft difference in vertical ~= 1 hex vertical, divided by two and round down gives 0 in the total range calc)

FP" 18

Deflection: 30 => X2

DF: 5x2 = 10

Base Odds: 1:1

Tracking shot + long burst = shift right 2 columns = 3:1

 

Mods

 

Fixed gun excess firepower (2/3): -15

G-Rates HT = +10

 

Final shot:  3:1, -05

Re: Fight-2 T23 Mosca-5

 

It lives! 

:-)

--
"Origami"